

Contentious notions about Narrative in games
"Unfortunately, Narrative in modern video games at large has always been a rather contentious topic in Game Studies. On the one hand, some have argued that the narratives of games have sufficient depth to be explicated, or that games in and of themselves (and between their players) constitute a kind of meta-narrative. In response to this, others have equally argued that narrative is incidental to the game medium, and/or that a game narrative cannot be meaningfully understood


Trinity of Required Reading
These are the three seminal texts for Game Studies: 1) Cybertext: Perspectives on Ergodic Literature by Espen Aarseth 2) Half-Real: Video Games between Real Rules and Fictional Worlds by Jesper Juul 3) Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet Murray I hope that one day I can write a book that can count among these. #narratology #aarseth #janetmurray #juul #requiredreading #book #criticalquestions #gamestudiescurrently #gradschoollife #ludology #m