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Trinity of Required Reading

These are the three seminal texts for Game Studies: 1) Cybertext: Perspectives on Ergodic Literature by Espen Aarseth 2) Half-Real: Video Games between Real Rules and Fictional Worlds by Jesper Juul 3) Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet Murray I hope that one day I can write a book that can count among these.

About the Author

PhD Candidate in Japan, researching Narrative in Games. Responds favorably to Thrash Metal, Karaoke, and Dungeons & Dragons.

Reading List
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