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Suspension of Disbelief in GTA

Tavinor on Coleridge's original idea of the Suspension of Disbelief in Fiction: "In fact, appreciators of fiction never suspend their disbelief in fictional scenarios when they encounter them, as this would in most cases generate behaviors on their part that we do not observe. Because beliefs are characterized through their impact on behavioral dispositions, to really suspend my disbelief in Grand Theft Auto and other fictions would cause me to perform some pretty bizarre behavior: at the very least running out of the room screaming every time someone aimed a rocket launcher at me." -Grant Tavinor, The Art of Videogames (2009)

About the Author

PhD Candidate in Japan, researching Narrative in Games. Responds favorably to Thrash Metal, Karaoke, and Dungeons & Dragons.

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