Reflections on Shadow of the Colossus (PS2; Team ICO, 2005), Pt. 1
As many of you may already know, Shadow of the Colossus is a delicate and very unique video game. The Player Character is a boy/young man...
Boomer's Story
Today is my first day back in the world of the living after suffering through some kind of viral infection since last Thursday. High...
Reflections on Carnage Heart (PS1; Artdink, 1997)
There really isn’t any game out there quite like Carnage Heart. Genre-wise, wikipedia lists it as a “mecha-based, turn-based strategy...
Reflections on E.V.O. - The Search for Eden (SNES; Enix, 1993)
I remember seeing this game at the local Blockbuster Video when I was a kid. This is a really, really weird game. The basic plot is as...
Real-Life Giant Robot Battle
"Suidobashi, we have a giant robot, you have a giant robot. You know what needs to happen. We challenge you to a duel." Actually, what...
Why do I want a PhD in Game Studies?
I had a Highlander-esque Quickening moment this morning while I was ruminating on why I am pursuing a PhD. I'm speaking in somewhat...
Sometimes you can see yourself through the mirror of time
Chris from November 2005 (via Xanga blog archives): "...My term on the JET Programme will be finished by July of 2006, at which time I'll...
The Graduation Theme
I swear. One day, when I am a professor of my own lab, I will play this song, the Final Fantasy Main Theme (orchestral), for the...
Podcast Interview with Infinite Lives
I sat down to have a semi-informal chat with Dan P from the Infinite Lives Podcast. Within the almost 3 hour long talk, we discuss...
Los Desperados de NAIST
Los Desperados de NAIST, covering Guns 'N Roses' "Patience" circa Mar. 2013. from left to right: Christopher Yap: Lead Vocals Ori Png:...