Interview with The Rule of the Games
I was recently interviewed by Alessandro Arena-DeRosa of The Rule of the Games, check out the article write up and/or full audio of the...
Concurrent, parallel pursuits
Hideo Kojima on MGSV: The Phantom Pain and game design/authorship in general: "I'm trying to focus on keeping the player's freedom and,...
"Standing on the edge..."
As the Metal Gear Series' narrative edges chronologically closer to the point of origin (the original Metal Gear on the MSX and the...