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Shadow of the Colossus Again

On Shadow of the Colossus: I am trying to justify this game to my professors as a good candidate for narrative analysis (and subsequently, the subject of the next conference paper) but, despite all my anachronistic verbosity, I cannot put into words why or how this game has succeeded in achieving such a depth of emotion for both myself and the many, many others who have experienced it. I am currently patrolling the Tube of You for game reviews by the accepted popular authorities like IGN, just to see how they were able to speak on a game that is so poignantly-enigmatic/enigmatically-poignant. Ironically, this video below seems to do the trick, if in a speed-savvy, periphery sort of way. Still in all, I am quite open to discussions about this game, which I consider to be one of the most important examples of digital storytelling in history.

About the Author

PhD Candidate in Japan, researching Narrative in Games. Responds favorably to Thrash Metal, Karaoke, and Dungeons & Dragons.

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