Street Fighter II: The Board Game

"The feasibility of adaptation from video game to board or card game depends on the game. In the 1980s, many popular arcade games were used for selling poor quality board games: this befell (among others) Pac-Man (Milton-Bradley 1982), Berzerk (Milton Bradley 1983), and Frogger (Milton Bradley 1981)." -from Jesper Juul's 'Half-Real: Video Games between Real Rules and Fictional Worlds' (2005) When I was at GDC 2013 this past march, at the Video Game Museum I saw "Zaxxon: the board game." Also from Milton-Bradley. On a separate but slightly related note, at this past ICJGS, I jokingly proposed the idea of Call of Duty: Black Ops: the Visual Novel. I wonder if there would ever be Street Fighter II: the Board Game. In a strange twist of irony, Google has shown me that there is always enough time for dreams to become nightmares.

#musings

About the Author

PhD Candidate in Japan, researching Narrative in Games. Responds favorably to Thrash Metal, Karaoke, and Dungeons & Dragons.

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